undead casters were considered trash alltogether, today ppl agree on banshees actually being one of the strongest utility casters.įrostwyrms on the other hand had their time in pro play vs elf, so they got used, and got replaced because they are not worth it. frenzy is very good, raise dead is pretty good too, if you can overwhelm the enemy dispel. Necros are sleeper units, considered “trash” since the beginning of wc3. ![]() Now, theres a difference in necros vs wyrms. I dont like it neither, but destroyers completely replaced frostwyrms. Wyrms need to have a shorter tech path, higher attack range, some numbers shifted around and a dispel rework for undead. In the end, frostwyrms absolutely need destroyers, and at this point you can just mass destroyers, since they are cheaper, have not so much worse dps due to orb of annihilation + attack speed, are magic immune, dont take over a minute to build and dont eat up so much supply and tech cost - and you need them any way, because they’re your only source of dispel. at this point you could just not waste resources on wyrms and win the game with a regular army. To make frostwyrms a truly strong unit you need to support them with units that counter their weaknesses, like a full ground army with buff units and dispel units. ![]() They have too much hard counters, have low range, are vulnerable to cheap units, get hard countered by any spellcaster or ranged magic immune units, do low splash damage, have a low attack speed and give a TON of xp if killed. they are a fashion accessory for when you’re winning the game anyway with a massive resource lead.
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